Effectual ways to speed up 3D modeling - Arena Animation - Barasat

Effectual ways to speed up 3D modeling

Effectual ways to speed up 3D modeling
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01. Assign hotkeys to the frequently used commands

It makes sense to create keyboard shortcuts not only to the most frequently used tools, but to such actions as changing display/shading modes, switching between different selection methods and opening various editors. You can modify default hotkeys and assign combinations that are more convenient for you.

Though it takes only a couple of seconds to open a menu and find the command you need, these micro pauses distract your attention from the modelling process itself.

02. Utilise custom scripts and plugins 

Various scripts and plugins not only expand the range of your modelling options and tools, they save a good deal of time as well.
For easy access custom scripts can be placed on a shelf, bar or drop-down menu, depending on the program. You can go further and assign keyboard shortcuts to the scripts you often use.

It’s also worth installing some plugins for smooth integration between your modelling, texturing and rendering software.

These plugins will give you advanced export/import options, preserve more data about your model or scene and allow direct jumping between different applications.

03. The preparation stage – gathering references

It’s advantageous to have a clear idea of your future model before you start making it. Collecting relevant and good-quality references can be a challenge on its own. I prefer going to Pinterest when searching for inspiration and interesting ideas, and I always find images and links to something very suitable yet unexpected. It’s better to pay attention to real-life photos rather than images done by other artists. Installing a reference-image viewer (such as PureRef) may also facilitate your workflow, as it is great at putting together numerous files.04. Step-by-step modelling – look from different perspectives
Start modelling with simple primitive objects. Avoid jumping into too many details at the very beginning.

It’s better to refine geometry gradually, keeping all parts at the approximately same level of details. Think about the overall visual style of the model and try to keep it consistent while adding particular details.Occasionally change the scene lighting or shading modes and try out various materials, as this can give you a better feel for the model and helps to reveal weak spots or flaws in the geometry

04. IMM brushes and model sets 

Model sets can be utilized in any program, and in ZBrush it is possible to save them as Insert Multi Mesh brushes, which is super convenient. Various model packs are great for making quick 3D concepts and blocking out rough shapes.It is also a fast method to experiment and add interesting details to your 3D sketch, especially if you don’t have any 2D drafts and you are about to model something on the fly.

I find it timesaving to create a quick 3D sketch in ZBrush as a guideline and then export it to another 3D modelling application for clean topology creation.

05. Efficient time management

Don’t forget about some general yet effective rules of time management, especially if you do freelance work and have multiple deadlines. To begin with, list everything that needs to be done and define the priority of your objectives, then set realistic time limits to each task and allocate time for several breaks. Even if you are short of time, it’s necessary to occasionally step back and assess what you have done so far. Once all your goals are set, concentrate fully on one particular task, try to avoid distractions and keep in mind your time constraints.


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